I have decided the time was right for another of my very infrequent installment of Mysterious Monday.
So what happens when your fellow players (and GM) enjoy having narrative drama at the table, but might not be practiced at introducing it? Here are a couple of my favourite tools from D&D and beyond!
In a previous post, I talk about where the narrative focus is. In this post, we’re going to mostly be looking at different flavors of player-focused narratives.
Writers and Game Masters have a ton of things in common
It is hard for me to emphasize just how much being a Dungeon Master has influenced the way that I have become a writer.
It is no accident that the characters in most role playing games are referred to has heroes.
Two plots is better than one!
The codeveloped adventure story that matures when playing fantasy role-playing games is an engrossing experience.
I think it is critical for any gamemaster or dungeon master to understand story. To understand how stories work and how they are told.
I think that there are five kinds of plotlines that we really see in games, and I’ll try to point out parallels in genre fiction.