Running the Game
I’m here to give you 4 great ideas you can easily expand on which can give you an awesome starting point, or maybe even a whole campaign.
Every player has little tics, and one of mine is that I have a habit of stealing NPCs, and sucking them into my character’s personal gravitational pull.
Forget fiction. Forget scripts. We’re talking interactive storytelling and gaming here. We have our own rules.
This installment of New Player’s Guide is a little bit more casual than usual. That’s because I’m talking about a specific element of my home D&D campaign that I think will improve yours, rather than sharing broad wisdom that I’ve learned over the years. Let’s talk about handouts!
Throughout the world, the use of dreams as a plot device is prominent.
Here’s my random tip for using Idea rolls as a GM:
Inspired by my D&D Encounter Generator and available on DM’s Guild as Non-Combat Creature Encounters – Random Tables
Whether you want to spread complex ideas like propagandized hatred or to simply convey the town’s news, you have a number of options, and they all make for good exposition tools to advance your story.
Welcome to some Quick & Dirty GMing, where the stakes are low but you still wanna run something fun while everyone is waiting.
Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted take on a community request for how to run 0th level characters and adventures for fifth edition Dungeons & Dragons.