Running the Game
Many times when we’re running our Dungeons & Dragons adventures, we aren’t too worried about time.
But this behaviour I’ve seen from a lot of players: they get obsessed with one thing and don’t think about alternatives.
Here’s a simple world-building method from Reddit user MordecaiKravits.
My goal is to take the feel of openness, freedom, and agency associated with typical sandbox play, but largely confined within the space of a single city.
The first thing to keep in mind about having a good session zero is it’s just a conversation, albeit a steered, and somewhat guided conversation with some groups.
Just make sure that the character will work well with the party and the introduction happens quickly and sensibly and everyone at the table will be happy!
Trello is a handy tool for a variety of purposes. As a GM I’ve come to love it. For my Degenesis campaign I created two boards – one for player-facing info, one for GM-only info.
Running an RPG at a convention is a lot of fun. You get to represent your favorite RPG and act as its ambassador.
When you gave an overpowered item in D&D you have the best intentions. Now it is time for damage control by minimizing the actual effects of the item.
Hail, and well met! Today I’ll be exploring something I’ve recently been asked about an awful lot lately through Discord — the concept of a low magic campaign in fifth edition Dungeons & Dragons