Every player has little tics, and one of mine is that I have a habit of stealing NPCs, and sucking them into my character’s personal gravitational pull.
Our players tend to glob onto NPCs when we least expect it. What determines whether an NPC will exhibit that ‘star-status’ and become beloved by the party?
Using the following methods, you can gain a large collection of non-player characters to use as pre-generated player characters or as NPCs that are just as detailed as normal PCs with little effort.
Folklore is full of villains and antagonists. By a striking coincidence, so are RPG campaigns!
A new Dungeons & Dragons supplement gives DMs over 100 new NPCs to use in or out of combat.
Making a memorable villain is one of the most important tools that a Game Master can have in their GM Tool belt.
European folklore is full of odd characters that are neither truly hero nor villain.
In the past, I’ve looked at NPC Descriptions, and asked, How Much Is Enough?
Some DMs have a gift for coming up with the perfect name on the spot. Others flip through Xanathar’s Guide or another name list.
Today we’re going to be talking about character motivations, particularly of the NPC variety, in tabletop roleplaying games like fifth edition Dungeons & Dragons.