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Who We Are and What We Do

Welcome to the first of many design blogs, direct from your friends at the Dungeons & Dragons Studio!

Designing a Realistic Map for Your Campaign

When designing your map there are a few rules of thumb to keep in mind.

MCDM’s Illrigger Preserves and Pushes 5e Design

This week, Matt Colville’s MCDM Productions released the official publication of the Illrigger.

Worlds of Design: Is There a Default Sci-Fi Setting?

The science fiction default setting is less clear than the “Late Medieval plus some Tolkien” fantasy default, but let’s talk about it.

Six Cultures of Play

There are at least six main cultures of play that have emerged over the course of the roleplaying game hobby. There may be more: my analysis is mainly restricted to English-language RPG cultures, tho’ at least three of them have significant non-English presences as well.

A First Look at 2d20 Fallout from Modiphius

Modiphius has taken on several licenses using its 2d20 system and sent a review copy of the PDF for its latest to me. Does it fit like a smart looking fedora? Or is it as useful as completely drained power armor?

Digital Gaming Change Me – I Don’t Think I’m Ever Going Back to Minis

Digital gaming during the pandemic has changed me a lot. One of the more extreme changes is the mindset that I don’t think I’m ever going back to miniatures when we go back to in-person gaming.

DnD Minis On a Budget

Minis for your Dungeons and Dragons sessions can be expensive, but they don’t have to be.

How Dungeons & Dragons helped me discover my gender identity

I was playing a man in real life – why not a woman in my escapist hobbies?

For Your Consideration – 3rd Level Spells

I’ve been talking a lot about spells lately and wanted to keep my streak alive, so I decided to take the way back machine and dig out an old series that fell by the wayside.