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Friday, April 23

DMPC and Sidekick Best Practices

In this episode, we’re covering best practices for incorporating DMPCs, sidekicks, or other adventuring companions into your one-on-one D&D game!

Genre Police: Storming The Dungeon

Ever notice that the dynamics of your campaign can change?

Fantasy Campaign Stakes and Escalation

The basis for everything I am going to explore is the interaction between sub-genres of fantasy and the scope of a fantasy campaign.

Dungeons And Dragons: 10 Most Popular Homebrew Rules

Sometimes you need to add a bit of your own flare to the existing rules so that your party can have a bit more fun.

Thursday, April 22

Make the Most Of Passive Modes in D&D and Other Games

A recent multi-session traipse through the Tomb of Horrors where the players developed a standing operating procedure for trapfinding pretty early on got me thinking in new ways about passive checks in D&D.

Who We Are and What We Do

Welcome to the first of many design blogs, direct from your friends at the Dungeons & Dragons Studio!

7 Tips On Crafting Dynamic Relationships For NPCs

NPCs are an essential game device, and it’s important to figure out how to get the most out of them.

Let’s Read the 4e Monster Manual 2: Archons, Storm

Continuing our look at the MM2 Archons entry we arrive at Storm Archons.

Wednesday, April 21

My Experience with Running Tier 4 Play in D&D 5e

Lately, there’s been a lot of discussion revolving around tier 4 and why it’s such a polarizing tier.

Taking the Chair

In a previous article, I said it was time we all stepped up and tried GMing for a change. However, I do appreciate it isn’t that easy. If you are thinking of running a game but you don’t know where to start, here’s some helpful advice.

Designing a Realistic Map for Your Campaign

When designing your map there are a few rules of thumb to keep in mind.

Forgotten dragons, part two: metallics

Last month I focused on the lost chromatics: brown, purple, grey, orange, pink, and yellow dragons. Today I am going to look at the metallics. You will already know about brass, copper, bronze, silver, and gold – but there are others!

Tuesday, April 20

If a Mind Flayer Fed on D&D Characters’ Brains, It Would Go Hungry. Should PC Intelligence Matter?

In modern Dungeons & Dragons games, intelligence vies with strength as the most common stat where players dump their characters’ lowest ability score.

The Four GM Responsibilities

When you are the GM, you have four responsibilities to your game and gaming group that you have to satisfy, each and every time.

GMs, Don’t Make Players “Prove” Their Classes To You

I want you to take a moment and ask how many times you’ve had a really fun idea for a character that you were really excited to play.

MCDM’s Illrigger Preserves and Pushes 5e Design

This week, Matt Colville’s MCDM Productions released the official publication of the Illrigger.